Optics¶
Research¶
Physically-Based Real-Time Lens Flare Rendering (pdf)
Practical Real-Time Lens-Flare Rendering
Temporal Glare: Real-Time Dynamic Simulation of the Scattering in the Human Eye
Physically Based Lens Flare Rendering in “The Lego Movie 2”
Implementation Notes: Physically Based Lens Flares
Real Lens Flares for After Effects
Math¶
Fourier Transforms¶
Discrete Fourier Transform 1
An Interactive Introduction to Fourier Transforms
Optical¶
Diffraction2
Patents¶
http://img.optkt.cn/data/ueditor/php/upload/file/20200102/1577979085970660.pdf